Live Chat

livechat

Contact us

AIM :    gameimcom
Yahoo: gameimcom
MSN :   service@gameim.com
EMAIL: paypal@gameest.com

Paypal

livechat

Home » Games News » All paladin judgments are now properly considered as melee attacks

Hand of Sacrifice: Casting this spell on a target with Maple Story mesos Divine Sacrifice active will now generate an error message instead of wasting the cool-down.

Heart of the Crusader: The effect from this talent will no longer be removed if a paladin without this talent overwrites the judgment placed by a paladin who does have the talent.

Holy Shield: It is no longer possible to have two ranks of this ability active at the same time.

Judgments: All paladin judgments are now properly considered as melee attacks that cannot be dodged, blocked or parried. Previously Seal of Light, Seal of Wisdom, Seal of Justice and Seal of Righteousness would cause the judgment to be considered a ranged attack.

Judgment of the Just: The effect from this talent will no longer be removed if a paladin without this talent overwrites the judgment placed by a paladin who does have the talent.

Judgment of Vengeance: Inaccurate combat log tooltip corrected.

Judgment of Corruption: Inaccurate combat log tooltip corrected.

Pursuit of Justice: This talent will no longer sometimes be deactivated when leaving a battleground.

Priest: Blessed Resilience: Now properly triggered by periodic critical strikes.